Sunday 11 April 2010

Sleepwalking

I just put the last touches on the UVs for the environment so that with the exception of the telephone wires which are nurbs and kicking up a stink every object is UV mapped. I will probably do a more in-depth post on it tomorrow because I don't even want to think about it right now.

I will say that at the end I got pretty lazy and auto-mapped quite a few things. These were mostly parts that don't, to the best of my knowledge show up in any shots or if they do it is like one side of them or real far in the distance. i.e. the crane in the background.

Anyway all the buildings are mapped properly along with most of the smaller assets like gas pumps and such.

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