Monday 8 March 2010

Back to work



I was testing this base skin texture that Lewis is using on Pirates. He was kind enough to show me how it works but I never had a chance to try it properly with the dissertation going on. Since that's all done now I had a pop at it.

This one looks `ok` but this is with a simple colour an occlusion and a directional light. It's got some potential because you can play around with the specular and all kinds of funky shit.

I also just put a blinn on the shades for the sake of this render but I actually think they look pretty good with just the blinn.

I will probably play around with the settings of it a bit later and see if I can get it looking tasty, but this may be the simplest way of getting a skin on these dudes.

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